🏆 Race Beyond Limits! Unleash the champion in you!
The Real FX Racing Slotless Racetrack System offers an unparalleled racing experience with two AI-powered RC cars. Designed for ages 8 and up, this innovative system allows for unrestricted overtaking and dynamic racing, combining the best elements of video games, slot racers, and remote-controlled cars. With easy assembly and a multicolor design, it's perfect for family fun and competitive play.
Language: | English |
Model Number | FXR1001 |
Number of Puzzle Pieces | 1 |
Assembly Required | Yes |
Batteries Required | Yes |
Batteries Included | No |
Remote Control Included? | No |
Colour | Multicolor |
Item model number | FXR1001 |
Manufacturer recommended age | 8 years and up |
Manufacturer | Wow! Stuff (Import) |
Item Weight | 2 kg 200 g |
D**R
This toy doesn't work
Like the replaced one this piece also doesn't work. I have tried exactly as per the instructions manual.Please guide me forward.
R**.
Used item returned
Got a used item that’s why return
A**H
Though the game is good.
sensors failed after 20 mins. Still waiting for a replacement for refund.Though the game is good.
A**R
It's a Blast
The media could not be loaded. This race car game is legit. I am 50 years old and I am having a blast with it. I hope Amazon steps up availability on accessories soon.
P**S
Great product and excellent support
Great product and excellent support. Got this for Christmas and my kids (7 and 9) love it. It's really a nice toy and I was impressed by the life of the batteries. Mom also loves the idea that, optionally, cars can race in automatic mode and stay on the track without any input from the remote control. Got a problem with one of the cars but the manufacturer was extremely helpful and forthcoming and we were back to racing within a few days. Highly recommended.
S**Y
Maybe next Christmas
Slot cars were so much fun. Every household in my neighborhood had one. The one thing we wished for was the ability to switch lanes to pass another car. It’s finally here, well sort of.These systems are Remote Control cars with a track. It’s a great set up and so simple. All you get and need are two cars, two remotes, and several feet of track. No cords of any kinds which means you can play it anywhere with room to layout the track. In RC mode you really don’t need the track but you need to be skilled with RC controllers.It is easy to put together. With slot cars the plastic track snapped together but you always had to go around each connection and make sure the metal power lines were flat. This has its own issue, as you put one section together another pops apart. Eventually it goes together and for the most part stays together although keeping it entirely flat is a constant battle. We taped ours to two large pieces of cardboard. This also made it easier to put away under a bed when we weren’t using it.Artificial Intelligence (AI)? Today we have cars that are driving themselves, to me that is true AI. This has a little sensor on the bottom of the car and all it does is pick up differences in dark and light and patterns. It does not remember the course, or how you drive or anything. And it doesn’t always work well either.Trying it out by myself, one player/one car, it worked pretty well. If you just run it at a slow pace it races around the track by itself. If you want to go faster it requires practice to get used to knowing when and how to turn using the remote. I caught on after some practice. We had a long oval with an S curve on one side which required some good turning skills at a decent speed.But the trouble began when we had two cars running. Not only do the handsets need to pair with the cars but they communicate with each other to distinguish which car is in the lead, how many laps, etc. The cars did not run as well even at a slow pace to sense the direction of the track. You might go around a couple of laps but then for unknown reason it misses a turn or just goes off the track. But the worse was during a 20 lap race getting close to the end and one of the cars, or sometimes both, would lose connection with the handset. The more we played the worse it got making for a very disappointing Christmas. We finally just gave up.Even though they boast of 4 hours of continuous action we were replacing batteries after less than an hour. But that still didn’t help. Tried support and received an email to “stretch the springs in the battery compartment”. Obviously they know they have a problem but that didn’t help either.I do prefer this system over those that use your iphone or tablet. To me that’s no different than a video game.When it works this is a lot of fun and a great improvement over the old slot car systems. Hopefully by next Christmas they’ll have the bugs worked out.
1**U
Cool Concept That Doesn't Deliver
I was pretty excited to try this out. I had slot cars as a kid, and the idea here is pretty cool. Unfortunately, it didn't really live up to my hopes.Setup was pretty easy: the track pieces are flat and bendable, and are put together using the old "tab in slot" technique. After getting the track together and loading cars and controllers with batteries, we got down to race..It wasn't very fun. There's the short form here. It just wasn't. More detail? Okie dokie. There are various assist modes, race modes, a pace car mode, and an R/C mode if you just want to drive the cars around the house. After pairing a controller with a car, which went just fine, you select a mode and get going.On the upside, the assist modes worked pretty well. Assuming you keep the speed in check (physics are physics), the cars will circulate the track with no steering input. But it wasn't entirely without mishap. One car in particular seemed to want to ignore one of the turns and head off the track at the same spot every lap. We checked the track for dirt, made sure there was no direct sunlight on it (oh yeah, that's a no-no according to the instructions, which is a pretty big downside), and examined the car to make sure that there was nothing in front of the sensors. Nothing helped. The other car worked fine in the same spot, too.The downsides, though, were what killed it for me. And for the 5 young people I had in my house. And my wife.First of all, the engine sounds coming out of the controller are monumentally irritating. Not a big deal, as you can turn them down or off, but it sets a bad tone as far as the fun factor. Next, the racing just isn't a lot of fun. Yes, there's a lap counter and a lap speed announcer, and I did have fun for about 3 or 4 minutes trying to get the fastest time, but racing head to head got boring fast.Among other things, the scale is terrible. The cars are way too big for the track, or the track is way too small for the cars, whichever way you'd like to look at it. That makes battling between two cars almost absurdly silly. Everyone had fun at first, but everyone got incredibly bored withing 5 minutes of picking up the remotes to drive. It's odd: watching people play makes you want to jump in - until you do, and get bored fast. Again, we had 7 people try this out and everyone felt the same. I left the track set up for two more days, and not once did anyone pick up a car and remote to play. Not once. That is a bad sign.Another issue: the construction is pretty low on the quality scale. We had wheels fall off unexpectedly a couple of times, and the body popped off one car when someone was just picking it up. Easily fixable, but just ridiculous. In fact, top-to-bottom, the entire set felt like an incredibly cheap and poorly constructed knock-off of a good set. Of course, there is no "good set" that this knocked off, and even if there were there's still the small problem of it being not much fun.I'm sure I'll get down-voted for my review, but I call 'em like I see 'em. And if I can prevent one kid from opening this on his or her birthday, or during the holiday season, only to be brokenhearted at the poor quality and the low fun-factor, well then I've done my job.Sorry guys, this is a big miss.
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